Creating a Particle Morph Animation in Maya
Creating a Tornado Using Maya Fluids
Create a tornado VFX shot using Maya fluids, dynamics, fields, & particles to art direct the look of the effect.
The Post Creating a Tornado Using Maya Fluids originally appeared and published on %%BLOGLINK%,by lesterbanks
Create Braided Hair With Maya’s XGen
Showing off the versatility of Maya's XGen, Daryl Obert creates braided hair with the help of modifiers.
The Post Create Braided Hair With Maya’s XGen originally appeared and published on %%BLOGLINK%,by lesterbanks
Converting Maya Bifrost Files to the Krakatoa Particle File Format
Convert Maya's Bifrost files over to the Krakatoa particle file format, with some tips on how to set up your environment to make things easier.
The Post Converting Maya Bifrost Files to the Krakatoa Particle File Format originally appeared and published on %%BLOGLINK%,by lesterbanks
Create a Bullet-Time Effect For a Maya Bifrost Simulation
Autodesk's Daryl Obert shows how to re-time your Bifrost Simulation to create a bullet-time effect.
The Post Create a Bullet-Time Effect For a Maya Bifrost Simulation originally appeared and published on %%BLOGLINK%,by lesterbanks
Create a Rope Dropping a Bucket Into a Well Using Maya nHair
Daryl Obert shows how to use Maya's dynamics systems and nHair to create a rope and bucket system for a well.
The Post Create a Rope Dropping a Bucket Into a Well Using Maya nHair originally appeared and published on %%BLOGLINK%,by lesterbanks
Modeling Clouds Using Maya’s Aero Solver
Autodesk's Technical Specialist for Maya, runs through modeling clouds with Maya's Aero Solver.
The Post Modeling Clouds Using Maya’s Aero Solver originally appeared and published on %%BLOGLINK%,by lesterbanks
An In-Depth Look at Guided Simulations With Maya Bifrost
Autodesk's Adrain Graham offers an in-depth look into guiding simulations while working with Maya Bifrost.
The Post An In-Depth Look at Guided Simulations With Maya Bifrost originally appeared and published on %%BLOGLINK%,by lesterbanks
Create Multi-Colored Bifrost Liquid in Maya
Autodesk's Daryl Obert shows how you can get a multi-colored Bifrost Simulation going in Maya.
The Post Create Multi-Colored Bifrost Liquid in Maya originally appeared and published on %%BLOGLINK%,by lesterbanks
Building a Basic nParticles Object Dissolve in Maya
Jeremy Fernsler shows how you can “cheat” an effect where an object dissolves or disintegrates into dust in Maya, using nParticles. The tutorial covers pretty much everything, so if you are just starting out in Maya, this is a great follow-along. Jeremy walks through the entire project starting from using nParticles, Surface Emissions, Fields including
The Post Building a Basic nParticles Object Dissolve in Maya originally appeared and published on %%BLOGLINK%,by lesterbanks
Growing and Popping Bubbles With Maya’s nCloth
Ever had an urge to create a boiling water effect in Maya? What would even be involved there? You might lean towards looking at using some of the Paint FX tools, those have animated bubbles right? What if you wanted popping bubbles? That involves a little bit more of a setup. There is a script
The Post Growing and Popping Bubbles With Maya’s nCloth originally appeared and published on %%BLOGLINK%,by lesterbanks
How to Use Maya’s nCloth to Create Motion Graphics
Autodesk’s Daryl Obert covers creating a motion graphics element in Maya with an cloth sim setup that can react to audio. It’s a neat effect where graffiti on the wall will react to the music and
The Post How to Use Maya’s nCloth to Create Motion Graphics originally appeared and published on %%BLOGLINK%,by lesterbanks
How to Create a Dynamic Chain With nCloth
Ever use nCloth to simulate rigid objects like a dynamic chain? Dynamic systems can be interchangeable. You don’t necessarily need to use a rigid system for something that appears rigid. An example of a dynamics
The Post How to Create a Dynamic Chain With nCloth originally appeared and published on %%BLOGLINK%,by lesterbanks
Getting Started With Bullet Dynamics in Maya
Maya has a few ways for creating dynamic animations and dynamic simulations. Natively, Maya uses Nucleus, it’s a simulation engine that can handle a lot of different things. Anything with an “n” in front of
The Post Getting Started With Bullet Dynamics in Maya originally appeared and published on %%BLOGLINK%,by lesterbanks
Everything You Need to Know About MASH Dynamics
Here is an in-depth look at new MASH dynamics features from Ian Waters in the latest release of Autodesk Maya. Watch a series of 10 videos that cover how to set up MASH for dynamics,
The Post Everything You Need to Know About MASH Dynamics originally appeared and published on %%BLOGLINK%,by lesterbanks
Animating XGen Hair in a Production Pipeline
Derek Flood Takes Us Through the Process for Animating Maya’s XGen Hair Within a Production Pipeline 3D Artist and Instructor, Derek Flood provides some insights into the start-to-finish workflow for working with hair created by
The Post Animating XGen Hair in a Production Pipeline originally appeared and published on %%BLOGLINK%,by lesterbanks
How to Create a Dynamic Spinning Drum With MASH
Ian Waters Shows How You Can Set Up Objects Influenced by a Spinning Drum in Maya Using MASH Dynamics Maya’s Motion Graphics Toolkit recently added a feature where you can use dynamics to animate and
The Post How to Create a Dynamic Spinning Drum With MASH originally appeared and published on %%BLOGLINK%,by lesterbanks
Working With MASH and Soft Body Dynamics
Maximilian Schönherr Asks and Answers the Question “Can MASH Objects Be Soft Body?” The short answer is no. MASH works with a Repro Mesh and instances, so it is polygon based. Soft Body dynamics is
The Post Working With MASH and Soft Body Dynamics originally appeared and published on %%BLOGLINK%,by lesterbanks
Mixing MASH and Bifrost for Some Cool Effects

Creating Easy Smoke Effects With Bifrost Aero
